Call Of Duty Mobile Dev On First-Year Achievements, Impact Of COVID-19, And More

After some smaller releases like Call of Duty Heroes, Activision made a big push to make Call of Duty Mobile the definitive Call of Duty experience on mobile–and it seems to have worked. Released in October 2019, the game has been a huge success, driven in part by its ever-expanding lineup of content.

The game, which is developed by TiMi Studios in China, has reached more than 300 million downloads worldwide and has expanded its content significantly. The game launched with 11 multiplayer maps, and it now has 23; it had one multiplayer mode at release, and now has 27. Some of the other first-year stats include the battle royale map increasing in size by about 50%, while there are now a whopping 182 playable characters in the game.

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GameSpot recently had the chance to speak with Call of Duty Mobile GM Matt Lewis about the first year of Call of Duty Mobile. In the interview, Lewis spoke about the game’s first-year achievements, how the ongoing COVID-19 pandemic has impacted development, what’s being done to combat cheaters, and lots more. Lewis did not, however, confirm any plans to bring back Zombies, a fan-favorite mode that was removed earlier this year.

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